News

Interactive iPad Toy from Disney

by Eberle, Lars 28 September 2011 in Mobile

Nice link between real toy cars and a touch pad device.

It´s announced to be in the shops in October this year.

Intelligent Mobile Phone Manual

by Eberle, Lars 6 July 2010 in Mobile

Out of the box - book from adrian333 on Vimeo.

Have iPhone will fly!

by Frey, Berni 19 January 2010 in Mobile

The Parrot AR.Drone!

This is just pure joy and is exactly what a gadget should be: it can be controlled via your iPhone, and you can see in real time on your iPhone what the AR.Drone sees through its video cameras. Check the video of it in action below.

app.itize.us

by Schneider, Carsten 14 January 2010 in Mobile

Looking for some iPhone fodder? App.itize.us is a "painstakingly curated presentation of the best produced and designed iPhone applications". And Gizmodo has a list of the 53 best iPhone games of 2009. Nice to see that "Spider: The Secret of Bryce Manor" tops the list as game of the year.

code: TiWiKi

by Schneider, Carsten 28 October 2009 in Mobile

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Fellow designer Gunnar Bauer, Aline Mandai, and Thomas and Thibaut Rocher created this interactive urban installation for the Tokyo Designtide 2009.

Hundreds of little handcrafted TiWiKi figures have been deployed across Shibuya. Finders can photograph, collect and release them elsewhere in town/the world. Their journeys get mapped at the code: TiWiKi site.

More on the TiWiKi facebook page.

The Apple iShelf touch

by Eberle, Lars 9 October 2008 in Mobile

Shortly after introducing the world’s thinnest notebook Apple is surprising us with another superlative, the world’s thinnest CD rack - the new iShelf touch. It’s ultra thin and ultra unlike anything else.

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Now you can really show off your CD collection, not just on your tiny iPod screen or notebook, but mounted on the wall in your stylish living room.

   read more.

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Who We Are and What We Do

Meyer, Miller, Smith.

Head. Hands. Heart. We believe that there is a real connection between craftsmanship and communication.

As information and intelligence becomes the domain of computers, society will place more value on the one human ability that cannot be automated: Emotions.

People want to experience beauty, enjoy one’s work, feel passion, they want to interact with each other. We all want.

That’s why we believe that the future of brands is interaction, not commodity. It’s not something you buy, but something you participate in.

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