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Vote for Mee-Mail on thefwa.com

by Eberle, Lars 16 April 2012 in Interactive Design

We just submitted Mee-Mail to the fwa award.

If you like Mee-Mail, please vote for us on thefwa.com website

Finalist: Adobe MAX awards

by Eberle, Lars 12 October 2010 in Interactive Design

Less Rain London´s latest production "The Land of Me" has been shortlisted down to the last three for the prestigious Adobe MAX Awards. The winner will be decided by public voting on this page http://max.adobe.com/awards/finalist within the next two weeks., If you like what you see,  we'd like to plead for your support. 

Find out more about The Land of Me here: www.thelandofme.com

Limbo

by Juchli, Patrick 15 March 2010 in Interactive Design

Lovely and disturbing at once, this beautiful game called Limbo will be out in summer on Xbox Arcade Live.

The attention to detail and atmosphere is stunning, especially the animation of the boy looks very refined. Developed by Danish indie studio Playdead, have a look at a hands-on article by Eurogamer.

Beautiful brand experience for Muji

by Eberle, Lars 10 March 2010 in Interactive Design

Here is one of the very few examples of how wonderful a product website can feel. Its a very fluid experience switching between videos and clean product shots, zooming in and out. The whole project feels quite unpretentious and natural, creating a nice brand experience and contrast to all the other bold advertising rubbish out there.

http://www.muji.com/rhythm/

Red Bull Soapbox Racer shortlisted for website of the year.

by Eberle, Lars 14 December 2009 in Interactive Design

You can now vote for your favourite website of the year at the FWA  People`s Choice award here.

Your vote should obviously go for August, our Red Bull Soapbox Racer.

Update: The results are in. The FWA Website of the Year is "We choose the Moon", and "Labuat" won the People's Choice Award. Congratulations!

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Who We Are and What We Do

Meyer, Miller, Smith.

Head. Hands. Heart. We believe that there is a real connection between craftsmanship and communication.

As information and intelligence becomes the domain of computers, society will place more value on the one human ability that cannot be automated: Emotions.

People want to experience beauty, enjoy one’s work, feel passion, they want to interact with each other. We all want.

That’s why we believe that the future of brands is interaction, not commodity. It’s not something you buy, but something you participate in.

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